Scripted Tiles - Information

Scripted tiles are complex Attributes found when mapping. These functions are not quite as clear as others such as Blocked and Mobile Block Attributes, and their functions are in fact script and code. This article is meant to contain information on how exactly these tiles function, so as to help users of Pokémon Mystery Dungeon: Shift! give their ideas life.

In Scripted Tiles, there are 3 Params, or in other words ways that the tile will function. For each Scripted Tile, there are different values that must be set for their Params. One Param may be the Pokédex number of a Pokèmon, the second may be the I.D of an item... so we will be covering most commonly used Scripted Tiles and their Params.

Despite not explicitly mentioning the use of Params, other Attributes may also use them such as Item Attributes. They may also require Data values, which is more or less the same as Params.