Map Editor

Warp

 * "Map" - The map number that the warp will take you to.
 * "X" - The horizontal tile position on that map the warp will take you to.
 * "Y" - The vertical tile position on that map the warp will take you to.

You can use the /loc command within the game to identify what X and Y positions you are currently on.

Mobile Block

 * The "Mobility Flag" is a value that determines what kind of terrain is being traveled on, and what is required to travel through it.
 * 2 is Water, able to be traversed by Water-, Flying- and Ghost-types. Pokemon with the ability Levitate can travel across Water as well.
 * 16 is Wall, able to be traversed by Ghost-types. However, doing so will rapidly deplete the Belly.

Key
Use a "mask" layer for the sprite you want to use as the door.
 * Creates a timed door that opens when the "Key Open" tile assigned to the tile is stepped on.
 * Creates a timed door that will open when the key assigned to it used on it.

Key Open

 * Opens the "Key" tile it's assigned to.